The initial rounds of judging to select up to Top 20 finalists and the Top 10 will be done by Google, an independent judge and by the audience attending the final event. The final round will take place live at the showcase event in London, where the winners and runners up will be selected by our panel of industry experts.
Samuli Syvähuoko - Armada Interactive
Nathan Brown - Edge
Klaas Kersting - Flaregames
Klaas is the CEO and founder of flaregames. Previously he was CEO and founder of Gameforge, which he grew to more than 400 employees and over 100M EUR in yearly revenue over five years. Ernst & Young named him ‘Entrepreneur of the Year 2008′ and he has received several other business awards for fast growth, execution and tech innovation.
Chris Lee - Investor & Advisor
After over a decade of co-founding his own studios, including Media Molecule and FreeStyleGames, as well as holding Vice President positions at both Activision and Electronic Arts, Chris now provides investment and advice to mobile gaming studios across Europe. This roster includes Hutch, Space Ape Games, MAG Interactive, Armada Interactive, Gumbug, Supersolid, Another Place Productions, Future Games of London and Yakuto. Chris is also co-founder of playhubs and was named in MCV’s Top 100 most influential Brits in the Games Industry.
Ollie - MasterOv
Olly or MasterOv, is one of the leading mobile gaming channel on YouTube. Allied to a passion for sports cars and real life content, he has already reached 2.5 million subscribers and over 750 million views. Olly is also the reigning Legends of Gaming 2016 champion.
Rob Small - Miniclip
Since co-founding Miniclip in 2001, Rob has built the company into a global leader in digital games. In recent years, Rob has led the transformation of Miniclip from one of the largest online gaming websites in the world to a major global mobile gaming brand with more than 175 million monthly users. In 2014, Miniclip was acquired by Chinese technology giant Tencent.
Harley Homewood - Team17
With over 15 years of experience in the games industry, Harley has worked with all aspects of sales & publishing. His most recent roles have been running and substantially growing a digital retail platform. Subsequently, in the last 2 years heading up the digital sales functions of Team17 across all platforms gaining valuable insight into what helps to make games successful throughout their digital lifecycle.
Andy Bramall - Unity
Andy has been playing video games since 1974; he met his wife playing Asteroids and has been working in games technology since 2003. Although he has never shipped a game himself, Andy has helped studios ship hundreds of titles. Andy currently heads up the EMEA Field team of evangelists and field engineers for Unity and has been a judge for the BAFTA Games Awards, BAFTA Young Game Designer and the Develop Awards.
Dan Gray - ustwogames
Starting his career at the legendary Lionhead Studios (R.I.P) Daniel worked on the Fable series of games under Peter Molyneux. His next steps led him to the tiny Guildford indie team of Hello Games working on the Joe Danger series on console and mobile during the formative years of their existence. Sensing the perfect environment to create a new wave of experiences for everyone, Dan then moved into East London to run a small division at the creative company ustwo and from here they focussed on building a game so beautiful any screen could be printed and hung in a gallery, that game was Monument Valley.
Shannon Low - Google Play
Shannon heads up the Google Play business development team in EMEA and helps top app and game developers succeed.
Sarah Thomson - Google Play
Coming from the North American BD Play Games team, Sarah is focused on indie partners and building the indie community that fuels innovation, diversity and richness on the Google Play Store. Sarah has been working in games for 10 years, starting her career with an indie mobile developer based out of Vancouver, Canada. Before coming to Google, she cut her teeth in the console space building the F2P business vertical over at Sony PlayStation.
Philipp von Bieberstein - Google Play
Philipp heads up Business Development for Google Play in Western Europe, covering both apps and games. In reality Philipp always identifies with Guybrush Threepwood from his favorite gaming franchise- Monkey Island: he wants to sail the seas, insult other pirates and chase after imaginary ghosts.