Game Developer Day Agenda
Thursday 25 October
TIME | SESSION | SPEAKER | NOTES |
12:00pm | Registration | (Tea / coffee and light snacks to be provided) | |
1:00pm | Welcome | David Yin, Business Development Manager, Google Play Apps and Games | |
1:10pm | Android updates | Adam Koch, Partner Developer Advocate & Chris Banes, Developer Programs Engineer | Hear the key updates on tools and technologies that helps your Android app development. |
1:50pm | Google Play updates | David Yin, Business Development Manager, Google Play Apps and Games | Android is the world's most popular mobile platform with more than 1.4 billion active users worldwide. With $7B paid out to developers, Google Play is experiencing incredible momentum. In this session you will learn tips and tricks to help you get discovered, reach more users and build successful apps and games businesses on Google Play. |
2:20pm | Introduction Start on Android | Gus Gostyla, Head of VC & Startups BD, Google Play | Start on Android is a Google Play program dedicated to accelerating high potential app and game betas and featuring them on Play. The program has graduated hundreds of successful titles, and is officially launching in Australia. Developers can learn more and apply to the program at: https://www.producthunt.com/posts/start-on-android. |
2:40pm | Break | ||
3:00pm | Building gaming backends | Ankur Kotwal, Cloud Developer Advocate | Google provides many tools for building gaming backends. In this session, you'll learn about our latest offerings to make building backends easier. Whether you're interested in machine learning APIs, deploying globally scaleable game servers or cloud integration with Unity, we've got you covered. |
3:30pm | HTML for Games | Tom Greenaway, Developer Advocate | Is HTML finally ready for games? What are the advantages and disadvantages of building a game in HTML? In this session you'll learn about the past, present and future of HTML games through technologies such as WebGL, Unity, Web Assembly and Web Sockets. |
4:00pm | Break | ||
4:15pm | Game-as-a-Service Monetization Best Practices 101 | Vineet Tanwar, Business Development Manager, Google Play Apps and Games | How can we design for and improve monetization without turning players off? In this session you'll learn about the basic theory, useful tips, and best practices of monetization from IAP (in-app purchase). |
4:45pm | UAC - Building a Growth Strategy | Lalu Hämäläinen, App Partnerships Manager | Building a growth strategy and growing with Google. In this session you'll learn the fundamentals of the growth framework and how to apply it across tools to achieve sustainable growth. |
5:15pm | AdMob updates | Sanjeev Singh, GTM Specialist, APAC | Coming soon |
5:50pm | Event closes | Head off site to networking event |