Game Developer Day Agenda 

Thursday 25 October

TIME SESSION SPEAKER NOTES
12:00pm Registration (Tea / coffee and light snacks to be provided) 
1:00pm Welcome David Yin, Business Development Manager, Google Play Apps and Games
1:10pm Android updates Adam Koch, Partner Developer Advocate & Chris Banes, Developer Programs Engineer  Hear the key updates on tools and technologies that helps your Android app development.
1:50pm Google Play updates David Yin, Business Development Manager, Google Play Apps and Games Android is the world's most popular mobile platform with more than 1.4 billion active users worldwide. With $7B paid out to developers, Google Play is experiencing incredible momentum. In this session you will learn tips and tricks to help you get discovered, reach more users and build successful apps and games businesses on Google Play.
2:20pm Introduction Start on Android  Gus Gostyla, Head of VC & Startups BD, Google Play Start on Android is a Google Play program dedicated to accelerating high potential app and game betas and featuring them on Play. The program has graduated hundreds of successful titles, and is officially launching in Australia. Developers can learn more and apply to the program at: https://www.producthunt.com/posts/start-on-android.
2:40pm Break
3:00pm Building gaming backends Ankur Kotwal, Cloud Developer Advocate Google provides many tools for building gaming backends. In this session, you'll learn about our latest offerings to make building backends easier. Whether you're interested in machine learning APIs, deploying globally scaleable game servers or cloud integration with Unity, we've got you covered.
3:30pm HTML for Games Tom Greenaway, Developer Advocate Is HTML finally ready for games? What are the advantages and disadvantages of building a game in HTML? In this session you'll learn about the past, present and future of HTML games through technologies such as WebGL, Unity, Web Assembly and Web Sockets.
4:00pm Break
4:15pm Game-as-a-Service Monetization Best Practices 101 Vineet Tanwar, Business Development Manager, Google Play Apps and Games How can we design for and improve monetization without turning players off? In this session you'll learn about the basic theory, useful tips, and best practices of monetization from IAP (in-app purchase).
4:45pm UAC - Building a Growth Strategy Lalu Hämäläinen, App Partnerships Manager Building a growth strategy and growing with Google. In this session you'll learn the fundamentals of the growth framework and how to apply it across tools to achieve sustainable growth. 
5:15pm AdMob updates Sanjeev Singh,  GTM Specialist, APAC Coming soon
5:50pm Event closes Head off site to networking event